/****************************************************************************
** libebml : parse EBML files, see http://embl.sourceforge.net/
**
** <file/class description>
**
** Copyright (C) 2002-2004 Steve Lhomme.  All rights reserved.
**
** This file is part of libebml.
**
** This library is free software; you can redistribute it and/or
** modify it under the terms of the GNU Lesser General Public
** License as published by the Free Software Foundation; either
** version 2.1 of the License, or (at your option) any later version.
** 
** This library is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
** Lesser General Public License for more details.
** 
** You should have received a copy of the GNU Lesser General Public
** License along with this library; if not, write to the Free Software
** Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
**
** See http://www.matroska.org/license/lgpl/ for LGPL licensing information.
**
** Contact license@matroska.org if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/

/*!
	\file
	\version \$Id: EbmlSInteger.h 1033 2005-01-10 22:49:42Z robux4 $
	\author Steve Lhomme     <robux4 @ users.sf.net>
	\author Julien Coloos    <suiryc @ users.sf.net>
	\author Moritz Bunkus    <moritz @ bunkus.org>
*/
#ifndef LIBEBML_SINTEGER_H
#define LIBEBML_SINTEGER_H

#include "EbmlTypes.h"
#include "EbmlElement.h"

START_LIBEBML_NAMESPACE

const int DEFAULT_INT_SIZE = 1; ///< optimal size stored

/*!
    \class EbmlSInteger
    \brief Handle all operations on a signed integer EBML element
*/
class EBML_DLL_API EbmlSInteger : public EbmlElement {
	public:
		EbmlSInteger();
		EbmlSInteger(const int64 DefaultValue);
		EbmlSInteger(const EbmlSInteger & ElementToClone);
	
		EbmlSInteger & operator=(const int64 NewValue) {Value = NewValue; bValueIsSet = true; return *this;}

		/*!
			Set the default size of the integer (usually 1,2,4 or 8)
		*/
		void SetDefaultSize(const int nDefaultSize = DEFAULT_INT_SIZE) {Size = nDefaultSize;}

		bool ValidateSize() const {return (Size <= 8);}
		uint32 RenderData(IOCallback & output, bool bForceRender, bool bKeepIntact = false);
		uint64 ReadData(IOCallback & input, ScopeMode ReadFully = SCOPE_ALL_DATA);
		uint64 UpdateSize(bool bKeepIntact = false, bool bForceRender = false);
	
		bool operator<(const EbmlSInteger & EltCmp) const {return Value < EltCmp.Value;}
		
		operator int8() {return  int8(Value);}
		operator int16() {return int16(Value);}
		operator int32() {return int32(Value);}
		operator int64() {return Value;}

		void SetDefaultValue(int64 aValue) {assert(!DefaultIsSet); DefaultValue = aValue; DefaultIsSet = true;}
    
		const int64 DefaultVal() const {assert(DefaultIsSet); return DefaultValue;}

		bool IsDefaultValue() const {
			return (DefaultISset() && Value == DefaultValue);
		}

	protected:
		int64 Value; /// The actual value of the element
		int64 DefaultValue;
};

END_LIBEBML_NAMESPACE

#endif // LIBEBML_SINTEGER_H
