| Anjuta Developers Reference Manual |
|---|
ESplash —
struct ESplashPrivate; void e_splash_construct (ESplash *splash, GdkPixbuf *splash_image_pixbuf, gint progressbar_position); GtkWidget* e_splash_new (const char *image_file, gint progressbar_position); void e_splash_set (ESplash *splash, GdkPixbuf *icon_pixbuf, const gchar *title, const gchar *desc, gfloat progress_percentage);
void e_splash_construct (ESplash *splash, GdkPixbuf *splash_image_pixbuf, gint progressbar_position);
Construct splash with splash_image_pixbuf as the splash image.
| splash : | A pointer to an ESplash widget |
| splash_image_pixbuf : | The pixbuf for the image to appear in the splash dialog |
| progressbar_position : |
GtkWidget* e_splash_new (const char *image_file, gint progressbar_position);
Create a new ESplash widget.
| image_file : | Splash image file |
| progressbar_position : | |
| Returns : | A pointer to the newly created ESplash widget. |
void e_splash_set (ESplash *splash, GdkPixbuf *icon_pixbuf, const gchar *title, const gchar *desc, gfloat progress_percentage);
Set the current progress/icon/text.
| splash : | A pointer to an ESplash widget |
| icon_pixbuf : | Pixbuf for the icon to be added |
| title : | Title. |
| desc : | Description. |
| progress_percentage : | percentage of progress. |
| << GluePlugin | AnjutaCellRendererCaptionedImage >> |