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# Kino Command Reference

Some commands can be prefixed by numeric values to indicate the number of units (frames, seconds or scenes) that the command should be applied to. A [n] in the table below indicates a command that accepts a count parameter.

Command | Description | Edit | Capture | Trim
--- | --- | --- | --- | ---
### Playback
<space> | Toggle between play and pause | Yes | Yes | Yes
Esc | Stop. | Yes | Yes | Yes
\ | Toggle Looping |  |  | Yes
### Navigation
l, <right-arrow> | Move one frame forward | [n] | Yes | [n]
h, <left-arrow>, ctrl-h, Backspace | Move one frame backward | [n] | Yes | [n]
w, W, e, E | Move one second forward | [n] | Forward Scan | [n]
b, B | Move one second backward | [n] | Reverse Scan | [n]
0, ^ | Move to start of scene | [n] | Previous Index | Move to in point
$ | Move to end of scene | [n] | Next Index | Move to out point
j, +, <down-arrow> | Move to start of next scene | [n] | Next Index | Yes
k, -, <up-arrow> | Move to start of previous scene | [n] | Previous Index | Yes
gg, Home | Move to first frame | Yes | Rewind | Yes
G, End | Move to last frame | Yes | Fast Forward | Yes
ctrl-f, Page Down | Move forward 5 scenes | Yes |  |
ctrl-b, Page Up | Move backward 5 scenes | Yes |  |
### Cut
x, Delete, dl | Cut current frame | [n] |  |
dw | Cut a second | Yes |  |
dd, Ctrl+X | Cut current scene | [n] |  |
o, d$ | Cut to end of current scene (Set out point) | Yes |  | Yes
dG | Cut to end of movie | Yes |  |
i, d0, d^ | Cut from start of scene.br /> (Set in point) | Yes |  | Yes
dgg | Cut from start of movie | Yes |  |
### Copy
y<space>, yl | Copy current frame | [n] |  |
yy, Y, Ctrl+C | Copy current scene | [n] |  |
y$ | Copy to end of scene | Yes |  |
y^, y0 | Copy from start of scene | Yes |  |
### Paste
p | Paste after current frame. | [n] |  |
P, Ctrl+V | Paste before current frame | [n] |  |
### Mode Switching
a, A, F3 | Switch to Capture | Yes |  | Yes
v, F4 | Switch to Timeline | Yes | Yes | Yes
t, F5 | Switch to Trim | Yes | Yes |
C, F6 | Switch to FX | Yes | Yes | Yes
:W, F7 | Switch to Export | Yes | Yes | Yes
Esc | Return to Edit |  | Yes | Yes
### General
. | Repeat last command | Yes | Yes | Yes
Ctrl+J | Split scene before current frame | Yes |  |
J | Join this scene with the following scene | [n] |  |
u, Ctrl+Z | Undo | Yes |  | Yes
Ctrl+R, Shift+Ctrl+Z | Redo | Yes |  |
Ctrl+O | File/Open | Yes | Yes | Yes
Ctrl+P | Preferences | Yes | Yes | Yes
:r | Insert file (DV AVI or SMIL) before current frame | Yes |  | Yes
:a | Append file (DV AVI or SMIL) to scene | Yes |  | Yes
:A | Append file (DV AVI or SMIL) to movie | Yes |  | Yes
:w, Ctrl+S | Save the movie as SMIL. | Yes |  | Yes
:q, Ctrl+Q | Quit | Yes |  | Yes
:<numeric> | Move to specified frame (Enter stops seeking) | Yes |  | Yes

## Export Mode

In export mode, `Enter` starts exporting and `Esc` stops. The `Alt` key plus the underlined character key on field labels activates all keyboard accellerators. This applies to the various export pages as well. For example, `Alt-V` switches to the DV File page.

## The Esc Key

The `Esc` key behaves, well, like an escape action in many contexts. The edit mode (notebook page) is considered the "home" mode. Therefore, in every other mode, pressing `Esc` returns you to the editor. On the other hand, you might be in a situation where `Esc` serves another purpose. Pressing `Esc` while in many text entry fields, exits entry mode by removing the focus. Also, pressing `Esc` during the process of capturing, playing, or exporting halts the corresponding process. For example, if you are capturing video to disk, then pressing `Esc` stops the capture process, and pauses the camera vcr. Pressing `Esc` again, stops the camera vcr thereby parking the tape head and stopping the video preview. Pressing `Esc` yet again exits the capture mode and returns to the editor.

## Dialogs

Within the Preferences and popup message dialogs, you can press `Enter` to apply the changes and close the dialog except if your current focus is in a text entry. In Preferences, keyboard accellerators work where indicated.

The file dialogs are slightly different. First of all, pressing `Enter` does not always simulate the OK button. The default focus is the text entry, and just like a shell prompt, it supports `Tab` for file and directory name completion! If you enter a valid file name and then press `Enter`, then the dialog chooses the file and closes.

## Command Line

You can supply one or more files to load on the command line including DV AVIs, Raw DV files, and SMIL documents. If you load a SMIL project file, then the process' current directory is changed to the directory containing the SMIL to resolve file names relative to the document's directory.

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