// This may look like C code, but it is really -*- C++ -*- /* Copyright (C) 1988 Free Software Foundation written by Doug Lea (dl@rocky.oswego.edu) This file is part of the GNU C++ Library. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef _AVLMap_h #ifdef __GNUG__ #pragma interface #endif #define _AVLMap_h 1 #include "..Map.h" struct AVLNode { AVLNode* lt; AVLNode* rt; item; cont; char stat; AVLNode( h, c, AVLNode* l=0, AVLNode* r=0); ~AVLNode(); }; inline AVLNode::AVLNode( h, c, AVLNode* l, AVLNode* r) :item(h), cont(c), lt(l), rt(r), stat(0) {} inline AVLNode::~AVLNode() {} typedef AVLNode* AVLNodePtr; class AVLMap : public Map { protected: AVLNode* root; AVLNode* leftmost(); AVLNode* rightmost(); AVLNode* pred(AVLNode* t); AVLNode* succ(AVLNode* t); void _kill(AVLNode* t); void _add(AVLNode*& t); void _del(AVLNode* p, AVLNode*& t); public: AVLMap( dflt); AVLMap(AVLMap& a); ~AVLMap(); & operator [] ( key); void del( key); Pix first(); void next(Pix& i); & key(Pix i); & contents(Pix i); Pix seek( key); int contains( key); void clear(); Pix last(); void prev(Pix& i); int OK(); }; inline AVLMap::~AVLMap() { _kill(root); } inline AVLMap::AVLMap( dflt) :Map(dflt) { root = 0; } inline Pix AVLMap::first() { return Pix(leftmost()); } inline Pix AVLMap::last() { return Pix(rightmost()); } inline void AVLMap::next(Pix& i) { if (i != 0) i = Pix(succ((AVLNode*)i)); } inline void AVLMap::prev(Pix& i) { if (i != 0) i = Pix(pred((AVLNode*)i)); } inline & AVLMap::key(Pix i) { if (i == 0) error("null Pix"); return ((AVLNode*)i)->item; } inline & AVLMap::contents(Pix i) { if (i == 0) error("null Pix"); return ((AVLNode*)i)->cont; } inline void AVLMap::clear() { _kill(root); count = 0; root = 0; } inline int AVLMap::contains( key) { return seek(key) != 0; } #endif