// This may look like C code, but it is really -*- C++ -*- /* Copyright (C) 1988 Free Software Foundation written by Doug Lea (dl@rocky.oswego.edu) This file is part of the GNU C++ Library. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef _AVL_h #ifdef __GNUG__ #pragma interface #endif #define _AVL_h 1 #include ".Set.h" struct AVLNode { AVLNode* lt; AVLNode* rt; item; char stat; AVLNode( h, AVLNode* l=0, AVLNode* r=0); ~AVLNode(); }; inline AVLNode::AVLNode( h, AVLNode* l, AVLNode* r) :item(h), lt(l), rt(r), stat(0) {} inline AVLNode::~AVLNode() {} typedef AVLNode* AVLNodePtr; class AVLSet : public Set { protected: AVLNode* root; AVLSet(AVLNode* p, int l); AVLNode* leftmost(); AVLNode* rightmost(); AVLNode* pred(AVLNode* t); AVLNode* succ(AVLNode* t); void _kill(AVLNode* t); void _add(AVLNode*& t); void _del(AVLNode* p, AVLNode*& t); public: AVLSet(); AVLSet(AVLSet& a); ~AVLSet(); Pix add( item); void del( item); int contains( item); void clear(); Pix first(); void next(Pix& i); & operator () (Pix i); int owns(Pix i); Pix seek( item); Pix last(); void prev(Pix& i); void operator |= (AVLSet& b); void operator -= (AVLSet& b); void operator &= (AVLSet& b); int operator == (AVLSet& b); int operator != (AVLSet& b); int operator <= (AVLSet& b); int OK(); }; inline AVLSet::~AVLSet() { _kill(root); } inline AVLSet::AVLSet() { root = 0; count = 0; } inline AVLSet::AVLSet(AVLNode* p, int l) { root = p; count = l; } inline int AVLSet::operator != (AVLSet& b) { return ! ((*this) == b); } inline Pix AVLSet::first() { return Pix(leftmost()); } inline Pix AVLSet::last() { return Pix(rightmost()); } inline void AVLSet::next(Pix& i) { if (i != 0) i = Pix(succ((AVLNode*)i)); } inline void AVLSet::prev(Pix& i) { if (i != 0) i = Pix(pred((AVLNode*)i)); } inline & AVLSet::operator () (Pix i) { if (i == 0) error("null Pix"); return ((AVLNode*)i)->item; } inline void AVLSet::clear() { _kill(root); count = 0; root = 0; } inline int AVLSet::contains( key) { return seek(key) != 0; } #endif