// This may look like C code, but it is really -*- C++ -*- /* Copyright (C) 1988 Free Software Foundation written by Doug Lea (dl@rocky.oswego.edu) based on code by Marc Shapiro (shapiro@sor.inria.fr) This file is part of the GNU C++ Library. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef _FPStack_h #ifdef __GNUG__ #pragma interface #endif #define _FPStack_h #include ".FPlex.h" #include ".Stack.h" class FPStack : public Stack { FPlex p; public: FPStack(int chunksize = DEFAULT_INITIAL_CAPACITY); FPStack(const FPStack& s); ~FPStack(); void operator = (const FPStack&); void push( item); pop(); & top(); void del_top(); int empty(); int full(); int length(); void clear(); int OK(); }; inline FPStack::FPStack(int chunksize) : p(chunksize) {} inline FPStack::FPStack(const FPStack& s) : p(s.p) {} inline FPStack::~FPStack() {} inline void FPStack::push(item) { p.add_high(item); } inline FPStack::pop() { res = p.high_element(); p.del_high(); return res; } inline & FPStack::top() { return p.high_element(); } inline void FPStack::del_top() { p.del_high(); } inline void FPStack::operator =(const FPStack& s) { p = s.p; } inline int FPStack::empty() { return p.empty(); } inline int FPStack::full() { return p.full(); } inline int FPStack::length() { return p.length(); } inline int FPStack::OK() { return p.OK(); } inline void FPStack::clear() { p.clear(); } #endif