// This may look like C code, but it is really -*- C++ -*- /* Copyright (C) 1988 Free Software Foundation written by Doug Lea (dl@rocky.oswego.edu) This file is part of the GNU C++ Library. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */ // This may look like C code, but it is really -*- C++ -*- /* Copyright (C) 1988, 1982 Free Software Foundation written by Doug Lea (dl@rocky.oswego.edu) This file is part of the GNU C++ Library. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef _SplayBag_h #ifdef __GNUG__ #pragma interface #endif #define _SplayBag_h 1 #include ".Bag.h" #include ".SplayNode.h" class SplayBag : public Bag { protected: SplayNode* root; SplayNode* leftmost(); SplayNode* rightmost(); SplayNode* pred(SplayNode* t); SplayNode* succ(SplayNode* t); void _kill(SplayNode* t); SplayNode* _copy(SplayNode* t); void _del(SplayNode* t); public: SplayBag(); SplayBag(SplayBag& a); ~SplayBag(); Pix add( item); void del( item); void remove(item); int nof( item); int contains( item); void clear(); Pix first(); void next(Pix& i); & operator () (Pix i); Pix seek( item, Pix from = 0); Pix last(); void prev(Pix& i); int OK(); }; inline SplayBag::~SplayBag() { _kill(root); } inline SplayBag::SplayBag() { root = 0; count = 0; } inline SplayBag::SplayBag(SplayBag& b) { count = b.count; root = _copy(b.root); } inline Pix SplayBag::first() { return Pix(leftmost()); } inline Pix SplayBag::last() { return Pix(rightmost()); } inline void SplayBag::next(Pix& i) { if (i != 0) i = Pix(succ((SplayNode*)i)); } inline void SplayBag::prev(Pix& i) { if (i != 0) i = Pix(pred((SplayNode*)i)); } inline & SplayBag::operator () (Pix i) { if (i == 0) error("null Pix"); return ((SplayNode*)i)->item; } inline void SplayBag::clear() { _kill(root); count = 0; root = 0; } inline int SplayBag::contains( key) { return seek(key) != 0; } inline void SplayBag::del( key) { _del((SplayNode*)(seek(key))); } #endif