// This may look like C code, but it is really -*- C++ -*- /* Copyright (C) 1988 Free Software Foundation written by Doug Lea (dl@rocky.oswego.edu) This file is part of the GNU C++ Library. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef _Vec_h #ifdef __GNUG__ #pragma interface #endif #define _Vec_h 1 #include #include ".defs.h" #ifndef __typedefs #define __typedefs 1 typedef void (*Procedure)(); typedef (*Mapper)(); typedef (*Combiner)(, ); typedef int (*Predicate)(); typedef int (*Comparator)(, ); #endif class Vec { protected: int len; *s; Vec(int l, * d); public: Vec (); Vec (int l); Vec (int l, fill_value); Vec (Vec&); ~Vec (); Vec & operator = (Vec & a); Vec at(int from = 0, int n = -1); int capacity(); void resize(int newlen); & operator [] (int n); & elem(int n); friend Vec concat(Vec & a, Vec & b); friend Vec map(Mapper f, Vec & a); friend Vec merge(Vec & a, Vec & b, Comparator f); friend Vec combine(Combiner f, Vec & a, Vec & b); friend Vec reverse(Vec & a); void reverse(); void sort(Comparator f); void fill( val, int from = 0, int n = -1); void apply(Procedure f); reduce(Combiner f, base); int index( targ); friend int operator == (Vec& a, Vec& b); friend int operator != (Vec& a, Vec& b); void error(const char* msg); void range_error(); }; extern void default_Vec_error_handler(const char*); extern one_arg_error_handler_t Vec_error_handler; extern one_arg_error_handler_t set_Vec_error_handler(one_arg_error_handler_t f); inline Vec::Vec() { len = 0; s = 0; } inline Vec::Vec(int l) { s = new [len = l]; } inline Vec::Vec(int l, * d) :len(l), s(d) {} inline Vec::~Vec() { delete [] s; } inline & Vec::operator [] (int n) { if ((unsigned)n >= (unsigned)len) range_error(); return s[n]; } inline & Vec::elem(int n) { return s[n]; } inline int Vec::capacity() { return len; } inline int operator != (Vec& a, Vec& b) { return !(a == b); } #endif